Alien food truck
Role | Solo Project Duration | 5 Weeks Tools Used | Unity, C#
Alien Food Truck is first person arcade style time management game in which you man a intergalactic food truck, serving up grub to beings from all across the galaxy.
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Done as a project for a immersive design class, the game was prototyped with VR capability and functionality in mind.
DESIGN PROCESS - GAME CONCEPT
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Referencing the fast paced food service gameplay in games like Diner Dash and the nested minigames seen in a main gameplay loop in games like Among Us, I sought to combine these elements into Alien Food Truck where players would take orders and manage customers while completing mini games to obtain the food that they would deliver.
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Designing with VR constraints in mind, I chose to make the player stationary to avoid the problem of motion sickness commonly seen in VR games with movement, opting for a system where the players scene shifted from one to another.
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DESIGN PROCESS - TAKEAWAYS
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Since this project and class as a whole had a heavy emphasis on immersion I placed a majority of my efforts in selling the fantasy of being in an galactic food truck, utilizing environmental set dressing and unique character animations to play up the experience.
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While I am happy with Alien Food Truck on both a conceptual and experiential level I believe multiple minigames or more unique gameplay interactions could have definitely brought this prototype up a notch, and thus would be happy to update it in the future.


